• A space survival simulator • Extensive crafting and rocket building system • Exploration of undiscovered planets • Fight for survival • Story plot
On December 17, 2020, a letter of intent was signed in cooperation with Ekipa S.A. that is a company run by a Polish YouTuber - Friz.
Friz enters the market of mobile games hand in hand with T-Bull S.A.
In the letter of intent, we and Ekipa S.A. have expressed our intention to cooperate in the production, release, and promotion of games on various distribution platforms. The framework cooperation agreement is to be signed by the end of January 2021.
By a letter of intent with Friz and his team, we are opening new opportunities for mobile games created by T-Bull S.A. We are glad that we will be able to create games for one of the most popular Polish YouTubers. This collaboration should contribute to further increasing the community of players interested in our projects. Friz and the rest of the crew have impressive viewerships on social media.
- says Damian Fijałkowski, Co-founder and President of the Management Board of T-Bull S.A.
Karol Friz Wiśniewski has had an account on Youtube since 2010 and currently has over 4 million subscribers. He is the founder and one of the members of the EKIPA group of several people. Only in 2020 alone, all videos on the EKIPA channels generated almost 1.5 billion views on YouTube, the total number of subscribers on all EKIPA channels and its members on YouTube is over 14 million, and the total number of followers on all EKIPA members profiles on the website Instagram is also over 14 million.
I've been winking at the gaming industry for some time, and now I can finally discover the cards and confirm that EKIPA is entering the game development and publishing market. Choosing T-Bull S.A. as a partner for creating mobile games is not accidental. I know how long it takes to build scale in social channels, and T-Bull shows very good potential in achieving reach in mobile games. Additionally, the company has high competencies in the production and publishing of games for mobile devices.
- says Karol "Friz" Wiśniewski, founder and member of the Ekipa.
As announced at the beginning of October this year, an agreement was signed with the investor for the production of five simulators. The first announcements of games should appear on Steam later this year, and more at the beginning of next year.
Under the agreement, the investor undertook to co-finance the games in return for a share in the income generated by individual projects. An executive contract will be signed for each project: specifying the budget, schedule, and description of the activity.
Signing the contract with the investor is the final confirmation of the intentions preciously expressed in the letter of intent. We want to devalue the sources of the company's revenues and fully use the potential of the gaming community. Especially that various devices - mobile, PC, consoles - offer different possibilities of commercializing projects. We will present details soon in the form of an update of our development strategy for the coming years. Continuing to develop on the mobile games market, we want to expand the group of our fans with PC and console players, and our portfolio with games that will fully show our graphic and programming capabilities. We intend to implement our first projects in the simulator genre that is popular today, more widely than before. However, we want to enrich it with elements from other game categories.comments Damian Fijałkowski, CO-FOUNDER and CTO of T-Bull
Together with Honda, we are starting cooperation in which licensed motorcycles will be made available in Moto Rider GO.
Based on the shared license, players will be able to race with such motorcycles:2019 Honda Forza 300
This is another cooperation after KTM and Husqvarna, thanks to which we can update our moto game.
Licensed by Honda motorcycles will go to Moto Rider GO in the first half of 2021.
Thanks to the acquisition of a new business partner, we will be able to start the production of five new games (simulators) for PC and consoles.
This allows us to explore new markets and spread our wings in the gaming industry. After announcing work on Birding Simulator and great feedback from the community, we believe that our next projects are a move in the right direction.
The additional capital brought by our new business partner is the next step on the way of our studio. We believe that this cooperation will allow us to reach the next stage in our development - Damian Fijałkowski, co-founder and CTO of T-Bull studio.
Currently, work is underway on the selection of projects that will be implemented as part of the cooperation. We will keep you informed about the decisions in reports and on our social media profiles.
Today we can officially announce the entry into cooperation with such brands as Husqvarna Motorcycles GMBH and KTM Sportmotorcycle GMBH.
6.05.2020 is a very important date for us. It was today that we finalized the contract with two motor manufacturers. As part of the contract, Austria-based companies lent us a license for their products, and we will use them in the Moto Rider GO.
It is a huge milestone for us in improving and diversifying the gameplay of our most popular mobile game. The motorcycle driving simulator has so far been downloaded almost 100 million times for mobile devices. Thanks to the introduction of authentic motorcycle models, the player will enjoy more realistic gameplay.
Moto Rider GO is the most popular production by us so far. Already in the very near future, we are preparing to celebrate the crossing of the round of hundreds of millions of downloads, and today we have the pleasure to start working on enriching the game with the opportunity to drive authentic motorcycles. We believe that the first such agreement paves the way for many other similar collaborations in many fields - says Damian Fijałkowski, co-founder and board member of T-Bull S.A. - At the same time, we are grateful to Husqvarna and KTM for trusting our brand.
Two-wheeler models that will appear in the game Moto Rider GO in cooperation:
Moto Rider GO is available to download on the major app stores: Apple AppStore, Google Play, Huawei AppGallery, Microsoft Store, and Amazon AppStore.
WROCLAW, Poland, 2nd April 2020.
On April 2, 2020, we presented our new product on the Steam platform, which debuted on mobile devices in March - InfiniteCorp. The computer version of the game will be available for purchase as early as May this year, while you can now watch it and add it to your wishlist.
InfiniteCorp is a decision-based strategy card game, which takes place in 2190 in cyberpunk reality, where the world is controlled by huge corporations. The player takes on the role of a MegaTower employee and his task is to make decisions often contrary to morality on which the fate of the inhabitants depends. The goal of the game is to balance the five sectors.
The game premiered on mobile devices in March. It hit stores such as Google Play, AppStore, AppGallery, and Amazon. Now the mobile world will also be available on the computer!
Early Access of InfiniteCorp on Steam:
WROCLAW, Poland, 16th March 2020.
This world is in your hands! March 16 will forever go down in our history. That day, the portal opened until 2190. Those who came back saying that our world is no longer the same a hundred years later as it is today. They also say those good people are needed to give hope to MegaTower residents. And a good man can only be found here and now. Are you the right person?
InfiniteCorp introduces the cyberpunk reality, whereby shifting to the right or left, he makes decisions that have a key impact on the further course of the game. This strategic card game shows us that by making important decisions about the lives of others, we take great responsibility for all subsequent consequences.
The game is now available for purchase on Google Play and the App Store https://smarturl.it/infinitecorp
WROCLAW, Poland, 20th January 2020.
Lead the huge corporation struggling with the widespread problems of the cyberpunk world. Deal with the distribution and logistics of products in the "mega-tower", a place where the local people have never seen a living, natural plants or animals. This dangerous area, saturated with genetic modifications and cyber implants, is in your hands.
InfiniteCorp is about making difficult decisions that are not necessarily in line with your morals. You must come up against corruption, terrorists or dishonest contractors. All decisions, every day and week of work and received items influence the fate of not only a huge company but also residents of Babylon 6.
InfiniteCorp marks out a completely different direction for us. As we always listen to our players, we created a premium title with a coherent storyline, where the player faces really difficult choices. It is something new and special for us. - comments Damian Fijałkowski, Co-founder and CTO at T-Bull S.A. and he added: I think that this production is another step to diversify our portfolio. The quality matters to us.
Join the world where the stakes are high, and the morality is blurred.
Pre-register on the Google Play:
Pre-order the game on the App Store:
The game will be released on Android and IOS, the premiere is scheduled for the first quarter of 2020.
A racing game from the Wroclaw studio, which has been downloaded several dozen million times on mobile devices, will soon debut on the Nintendo Switch. This is the first step of T-Bull S.A. on the way to the largest gaming platforms.
According to a recently published report for November 2019, Top Speed has been downloaded more than 46 million times from the home studio so far. The game, which places the player behind the wheel of the fastest cars in ½ and ¼ mile races in competition with the bosses of the underground, is one of the most recognized titles from T-Bull S.A. Despite the fact that the game had its premiere 4 years ago, it still enjoys extraordinary popularity every month - only last month Top Speed was downloaded over 1.5 million times.
In the near future (in the first quarter of next year) the game will be available on the Nintendo Switch. This is a completely new direction for the developer who definitely specializes in productions for mobile devices. However, as announced, the studio wants to develop towards the largest gaming platforms. Switch, thanks to its versatility, is a console on which Top Speed will be able to reach its full potential.
- The console from Nintendo is extremely popular in Poland , so we had no doubt that this is the right direction for us - commented Damian Fijałkowski, co-founder and board member of T-Bull S.A. - Switch is characterized by high quality, therefore it will fully use the potential of our production. At the same time, its mobility and versatility are features that we highly value at T-Bull S.A., which is why we are proud of the opportunity to appear on the new platform - he adds.
The debut of Top Speed on Nintendo Switch is just the beginning of the expansion of T-Bull S.A. for this console as well as for the largest gaming platforms. Soon we can expect the next premieres from the native producer on the Nintendo platform. In addition, as announced, the studio is working on its most advanced production called Working Space Simulator, which we will play on all consoles and personal computers. The planned premiere is to take place next year.
Gra wyścigowa wrocławskiego studia, która na urządzeniach mobilnych została pobrana kilkadziesiąt milionów razy już w najbliższym czasie zadebiutuje na Nintendo Switch. To pierwszy krok T-Bull S.A. w drodze na największe platformy gamingowe.
Zgodnie z niedawno opublikowanym raportem za listopad 2019, Top Speed od rodzimego studia pobrano do tej pory ponad 46 milionów razy. Gra, która sadza gracza za kierownicą najszybszych samochodów w wyścigach na ½ i ¼ mili w rywalizacji z bossami podziemia, to jeden z najbardziej uznanych tytułów od T-Bull S.A. Mimo tego, że swoją premierą gra miała już 4 lata temu, do dzisiaj co miesiąc cieszy się niezwykłą popularnością – tylko w zeszłym miesiącu Top Speed pobrano ponad 1,5 miliona razy.
Już w najbliższym czasie, bo w pierwszym kwartale przyszłego roku gra zagości na Nintendo Switch. To zupełnie nowy kierunek dla dewelopera, który specjalizuje się zdecydowanie w produkcjach na urządzenia mobilne. Jednak zgodnie z zapowiedziami, studio chce rozwijać się w kierunku największych platform gamingowych. Switch, dzięki swojej wszechstronności to konsola, na której Top Speed będzie w stanie osiągnąć pełnię swojego potencjału.
- Konsola od Nintendo w Polsce cieszy się niebywałą popularnością, dlatego nie mieliśmy wątpliwości, że to dla nas słuszny kierunek – skomentował Damian Fijałkowski, współzałożyciel i członek zarządu T-Bull S.A. – Switch charakteryzuje się wysoką jakością, dlatego w pełni wykorzysta potencjał naszej produkcji. Jednocześnie jego mobilność i wszechstronność to cechy, które wysoko cenimy w T-Bull S.A., dlatego jesteśmy dumnie z możliwości pojawienia się na nowej platformie – dodaje.
Debiut Top Speed na Nintendo Switch to jednak dopiero początek ekspansji T-Bull S.A. na tę konsolę, jak również na największe platformy gamingowe. Już wkrótce możemy spodziewać się kolejnych premier od rodzimego producenta na platformie Nintendo. Oprócz tego, zgodnie z zapowiedziami, studio pracuje nad swoją najbardziej zaawansowaną produkcją o roboczej nazwie Space Simulator, w którą zagramy na wszystkich konsolach i komputerach osobistych. Planowana premiera ma nastąpić już w przyszłym roku.